Em 1985, um grupo de 4 pioneiros em programação orientada a objetos decidiu organizar nos EUA uma conferência sobre programação de sistemas orientados a objetos. No grupo estavam Adele Goldberg, Tom Love, David Smith, and Allen Wirfs-Brock, e a conferência foi chamada de OOPSLA (Object-Oriented Programming, Systems, Languages, and Applications). A primeira OOPSLA aconteceu no Hotel Marriott, em Portland, Oregon, em novembro de 1986. Cerca de 600 pessoas participaram, 50 artigos foram apresentados e os participantes ouviram sobre Smalltalk, Lisp, Flavors, CommonLoops, Emerald, Trellis/Owl, Mach, Prolog, ABCL/1, prototypes, e programação concorrente e distribuída de pessoas como Danny Bobrow, Gregor Kiczales, Rick Rashid, Andrew Black, Dave Ungar, Henry Lieberman, Ralph Johnson, Dan Ingalls, Ward Cunningham, Kent Beck, Ivar Jacobson e Bertrand Meyer.

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Mestrado e doutorado no IME-USP

Venha fazer doutorado e mestrado no IME-USP!!! Veja as informações abaixo:

As inscrições para o mestrado em  Ciência da Computação no IME/USP (campus de São Paulo, capital) vão até 31 de outubro de 2011 (data de postagem dos documentos). As inscrições para o doutorado são aceitas em fluxo contínuo.


Informações gerais sobre o programa de pós-graduação:
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MiniPLoP Brasil 2011


MiniPLoP 2011

Software developers have long observed that certain patterns recur and endure across different applications and systems. The growing interest in Design Patterns, Architectural Patterns, Analysis Patterns, Pedagogical Patterns, and so on, represents an effort to catalog and better communicate knowledge, providing handbooks of proven solutions to common problems.

MiniPLoP brings together researchers, educators, and practitioners whose interests span a remarkably broad range of topics and who share an interest in exploring the power of the pattern form. MiniPLoP invites you to add your expertise to the growing corpus of patterns. MiniPLoP focuses on improving the expression of patterns. You will have the opportunity to refine and extend your patterns with the help from knowledgeable and sympathetic fellow pattern enthusiasts. You will also be able to discuss applications of patterns in industry and academia.
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O que é doutorado (PhD)?

Doutores Discutindo

Há seis meses, decidi me embrenhar no mundo acadêmico e iniciar um longo período (de no mínimo 3 anos) de doutorado. Desde então, várias pessoas me perguntam “Como está indo?”, “Está gostando?” e, principalmente, “O que é doutorado? (também conhecido como PhD)”. Eu ainda não tenho uma resposta clara para essas perguntas, mas tenho certeza que quando estiver mais maduro, farei um post sério sobre isso aqui no meu blog. Por hora, vou deixar um texto que eu recebi em uma das aulas, que me parece ser [no momento] a definição mais apropriada para doutorado. É uma brincadeira, mas que tem um certo fundo de verdade…
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Small EC2 cloud usage demo for choreographies

The CHOReOS middleware must be capable of providing the required runtime support to deploy, enact, monitor, and dynamically reconfigure large-scale choreographies. These choreographies might be large scale in one or more of the following dimensions: number of requests, users, roles, services, nodes, and communication among services. For instance, the middleware should be scalable enough to accommodate choreography with 1 thousand simultaneous users or with 100 different roles, or with 100 services for a given role, or with thousands of messages exchanged per second.

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Better Science Through Art

CCSL sponsors the coming of two big names of Computer Science to Brazil. They will be here next week (March 30th, 31th), at the Event “Better Science Through Art” with Joe Yoder and Richard Gabriel. The event will be awesome and FREE!

Common wisdom says that science and art are entirely different beasts; moreover, a similar source of wisdom tells us that science is valuable to society while art is a luxury. Why else would schools drop art from their curricula over the past 20 years? But artists and scientists approach their work in similar if not identical ways.
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More about CHOReOS

The CHOReOS Solution

CHOReOS will implement a framework for scalable choreography development. The goal is to enable domain experts to develop decentralized ultra-large scale (ULS) solutions composed of heterogeneous services that are adaptable and QoS (Quality-of-Service) aware. Prior to this, these solutions were only possible with the support of dedicated IT professionals to provide the skills needed for architectural design and software engineering.
CHOReOS will deliver formally grounded abstractions and models, dynamic choreography-centric development processes, governance and service-oriented middleware manipulated via an Integrated Development Runtime Environment (IDRE) aimed at overcoming the ULS impact on software system development.
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What is CHOReOS?

Next month I’ll start my PhD program @ University of São Paulo.

I’ll work on a project called CHOReOS – Large Scale Choreographies for the Future Internet. People are asking me what is this project, what I will study, what exactly I’ll do and I have a simple answer to these questions: I don’t know. I mean, I don’t know exactly. But I know it’s cool and that I will be involved with great people. That’s enough.
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Technology Glossary

Here’s a small table of many terms I’ll have to be used to in my PhD program, which starts on the next month. It’s just a small part of hundreds of abbreviations we software developers have to deal with on our daily work. Please comment down if you have suggestions to add to this table. I’m sure every person can add at least 30 itens to this table:

a.k.a. Also known as
API Application Programming Interface

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